pub trait GpuCompileNode {
// Required method
fn compile_gpu(
&self,
ctx: &mut CompileContext<'_>,
port: &PortRef,
) -> Result<CompiledOutput, LumenError>;
}pub trait GpuCompileNode {
// Required method
fn compile_gpu(
&self,
ctx: &mut CompileContext<'_>,
port: &PortRef,
) -> Result<CompiledOutput, LumenError>;
}