pub enum BindingResource {
Texture {
id: TextureId,
access: TextureAccess,
},
Buffer {
id: BufferId,
access: BufferAccess,
},
Sampler(SamplerId),
}Variants§
Trait Implementations§
Source§impl Clone for BindingResource
impl Clone for BindingResource
Source§fn clone(&self) -> BindingResource
fn clone(&self) -> BindingResource
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for BindingResource
impl Debug for BindingResource
Source§impl PartialEq for BindingResource
impl PartialEq for BindingResource
Source§fn eq(&self, other: &BindingResource) -> bool
fn eq(&self, other: &BindingResource) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for BindingResource
impl Eq for BindingResource
impl StructuralPartialEq for BindingResource
Auto Trait Implementations§
impl Freeze for BindingResource
impl RefUnwindSafe for BindingResource
impl Send for BindingResource
impl Sync for BindingResource
impl Unpin for BindingResource
impl UnsafeUnpin for BindingResource
impl UnwindSafe for BindingResource
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.