pub enum TextureAccess {
Sampled,
Storage,
RenderTarget,
}Variants§
Trait Implementations§
Source§impl Clone for TextureAccess
impl Clone for TextureAccess
Source§fn clone(&self) -> TextureAccess
fn clone(&self) -> TextureAccess
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TextureAccess
impl Debug for TextureAccess
Source§impl PartialEq for TextureAccess
impl PartialEq for TextureAccess
Source§fn eq(&self, other: &TextureAccess) -> bool
fn eq(&self, other: &TextureAccess) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for TextureAccess
impl Eq for TextureAccess
impl StructuralPartialEq for TextureAccess
Auto Trait Implementations§
impl Freeze for TextureAccess
impl RefUnwindSafe for TextureAccess
impl Send for TextureAccess
impl Sync for TextureAccess
impl Unpin for TextureAccess
impl UnsafeUnpin for TextureAccess
impl UnwindSafe for TextureAccess
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.