Struct Console

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pub struct Console { /* private fields */ }
Expand description

Used to act as an owner of everything needed to run a game Is also responsible for holding ram, as well as communication between processors.

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impl Console

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pub fn new(cart: Cart, sample_rate: u32) -> Self

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pub fn step<'a, A, V>(&'a mut self, audio: &mut A, video: &mut V) -> i32
where A: AudioDevice, V: VideoDevice,

Advance the console by a single CPU cycle.

This needs access to the audio and video devices, because the APU may generate audio samples, and the PPU may generate a frame.

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pub fn step_micros<'a, A, V>( &'a mut self, audio: &mut A, video: &mut V, micros: u32, )
where A: AudioDevice, V: VideoDevice,

Advance the console by a certain number of micro seconds.

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pub fn step_frame<'a, A, V>(&'a mut self, audio: &mut A, video: &mut V)
where A: AudioDevice, V: VideoDevice,

Advance the console until the next frame.

Unlike the other step methods, this is not based on timing, but based on waiting until the ppu actually generates a video frame. This is more useful for applications that want to do something at the start of every frame, like playing the next frame of input from a recorded script, or things like that.

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pub fn update_controller(&mut self, buttons: ButtonState)

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pub fn reset(&mut self)

Resets everything to it’s initial state

Auto Trait Implementations§

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impl Freeze for Console

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impl !RefUnwindSafe for Console

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impl !Send for Console

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impl !Sync for Console

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impl Unpin for Console

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impl !UnwindSafe for Console

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.