#[repr(C)]pub struct LuaTable {Show 14 fields
pub tt: u8,
pub marked: u8,
pub memcat: u8,
pub tmcache: u8,
pub readonly: u8,
pub safeenv: u8,
pub lsizenode: u8,
pub nodemask8: u8,
pub sizearray: c_int,
pub union: LuaTable_Union,
pub metatable: *mut LuaTable,
pub array: *mut TValue,
pub node: *mut LuaNode,
pub gclist: *mut GcObject,
}Fields§
§tt: u8§marked: u8§memcat: u8§tmcache: u8§readonly: u8§safeenv: u8§lsizenode: u8§nodemask8: u8§sizearray: c_int§union: LuaTable_Union§metatable: *mut LuaTable§array: *mut TValue§node: *mut LuaNode§gclist: *mut GcObjectImplementations§
Trait Implementations§
Auto Trait Implementations§
impl !Send for LuaTable
impl !Sync for LuaTable
impl Freeze for LuaTable
impl RefUnwindSafe for LuaTable
impl Unpin for LuaTable
impl UnsafeUnpin for LuaTable
impl UnwindSafe for LuaTable
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more