Struct Matrix3d

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pub struct Matrix3d<S: Integer> { /* private fields */ }
Expand description

A 3d discrete matrix.

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impl<S: Integer> Matrix3d<S>

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pub fn row_vec(&self, i: usize) -> Vec3d<S>

Returns a row vector of a matrix.

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pub fn col_vec(&self, j: usize) -> Vec3d<S>

Returns a column vector of a matrix.

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pub fn diag_vec(&self) -> Vec3d<S>

Returns the diagonal vector of a matrix.

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pub fn det(&self) -> S
where S: Copy + Sub<Output = S> + Mul<Output = S>,

Returns the determinant of a matrix.

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impl<S: Clone + Integer> Clone for Matrix3d<S>

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fn clone(&self) -> Matrix3d<S>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<S: Debug + Integer> Debug for Matrix3d<S>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<S: Default + Integer> Default for Matrix3d<S>

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fn default() -> Matrix3d<S>

Returns the “default value” for a type. Read more
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impl<S: Hash + Integer> Hash for Matrix3d<S>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<S: Integer> Matrix<S> for Matrix3d<S>

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type V = Vec3d<S>

The corresponding vector type. Read more
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fn with<F>(f: F) -> Matrix3d<S>
where F: Fn(usize, usize) -> S,

Creates a new matrix from a function. Read more
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fn zero() -> Self

Creates a zero matrix.
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fn unit() -> Self

Creates a unit matrix.
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impl<'a, S> Mul<&'a Matrix3d<S>> for Matrix3d<S>
where S: Copy + Add<Output = S> + Mul<Output = S> + Integer,

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type Output = Matrix3d<S>

The resulting type after applying the * operator.
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fn mul(self, other: &'a Matrix3d<S>) -> Matrix3d<S>

Performs the * operation. Read more
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impl<'a, S> Mul<&'a Vec3d<S>> for &'a Matrix3d<S>
where S: Copy + Add<Output = S> + Mul<Output = S> + Integer,

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type Output = Vec3d<S>

The resulting type after applying the * operator.
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fn mul(self, other: &'a Vec3d<S>) -> Vec3d<S>

Performs the * operation. Read more
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impl<'a, S> Mul<&'a Vec3d<S>> for Matrix3d<S>
where S: Copy + Add<Output = S> + Mul<Output = S> + Integer,

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type Output = Vec3d<S>

The resulting type after applying the * operator.
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fn mul(self, other: &'a Vec3d<S>) -> Vec3d<S>

Performs the * operation. Read more
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impl<'a, S> Mul<Matrix3d<S>> for &'a Matrix3d<S>
where S: Copy + Add<Output = S> + Mul<Output = S> + Integer,

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type Output = Matrix3d<S>

The resulting type after applying the * operator.
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fn mul(self, other: Matrix3d<S>) -> Matrix3d<S>

Performs the * operation. Read more
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impl<'a, S> Mul<Vec3d<S>> for &'a Matrix3d<S>
where S: Copy + Add<Output = S> + Mul<Output = S> + Integer,

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type Output = Vec3d<S>

The resulting type after applying the * operator.
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fn mul(self, other: Vec3d<S>) -> Vec3d<S>

Performs the * operation. Read more
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impl<S> Mul<Vec3d<S>> for Matrix3d<S>
where S: Copy + Add<Output = S> + Mul<Output = S> + Integer,

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type Output = Vec3d<S>

The resulting type after applying the * operator.
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fn mul(self, other: Vec3d<S>) -> Vec3d<S>

Performs the * operation. Read more
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impl<'a, S> Mul for &'a Matrix3d<S>
where S: Copy + Add<Output = S> + Mul<Output = S> + Integer,

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type Output = Matrix3d<S>

The resulting type after applying the * operator.
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fn mul(self, other: &'a Matrix3d<S>) -> Matrix3d<S>

Performs the * operation. Read more
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impl<S> Mul for Matrix3d<S>
where S: Copy + Add<Output = S> + Mul<Output = S> + Integer,

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type Output = Matrix3d<S>

The resulting type after applying the * operator.
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fn mul(self, other: Matrix3d<S>) -> Matrix3d<S>

Performs the * operation. Read more
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impl<S: PartialEq + Integer> PartialEq for Matrix3d<S>

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fn eq(&self, other: &Matrix3d<S>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<S: Copy + Integer> Copy for Matrix3d<S>

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impl<S: Eq + Integer> Eq for Matrix3d<S>

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impl<S: Integer> MatrixOps<S> for Matrix3d<S>

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impl<'a, S: Integer> MatrixOps<S, &'a Matrix3d<S>> for Matrix3d<S>

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impl<'a, S: Integer> MatrixOps<S, &'a Matrix3d<S>, Matrix3d<S>> for &'a Matrix3d<S>

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impl<'a, S: Integer> MatrixOps<S, &'a Vec3d<S>, Vec3d<S>> for &'a Matrix3d<S>

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impl<'a, S: Integer> MatrixOps<S, &'a Vec3d<S>, Vec3d<S>> for Matrix3d<S>

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impl<'a, S: Integer> MatrixOps<S, Matrix3d<S>, Matrix3d<S>> for &'a Matrix3d<S>

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impl<'a, S: Integer> MatrixOps<S, Vec3d<S>, Vec3d<S>> for &'a Matrix3d<S>

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impl<S: Integer> MatrixOps<S, Vec3d<S>, Vec3d<S>> for Matrix3d<S>

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impl<S: Integer> StructuralPartialEq for Matrix3d<S>

Auto Trait Implementations§

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impl<S> Freeze for Matrix3d<S>
where S: Freeze,

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impl<S> RefUnwindSafe for Matrix3d<S>
where S: RefUnwindSafe,

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impl<S> Send for Matrix3d<S>
where S: Send,

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impl<S> Sync for Matrix3d<S>
where S: Sync,

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impl<S> Unpin for Matrix3d<S>
where S: Unpin,

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impl<S> UnwindSafe for Matrix3d<S>
where S: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.