pub struct GameTime { /* private fields */ }Implementations§
Auto Trait Implementations§
impl Freeze for GameTime
impl RefUnwindSafe for GameTime
impl Send for GameTime
impl Sync for GameTime
impl Unpin for GameTime
impl UnwindSafe for GameTime
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more