pub enum TextureAction {
Clear(Color),
DrawPixels(Box<[DrawPixel]>),
DrawRect {
start: UVec2,
end: UVec2,
color: Color,
},
DrawText {
font: ContentId,
text: String,
top_left: UVec2,
letter_spacing: u32,
full_color: Option<Color>,
},
DrawTexture {
texture: ContentId,
source_rect: Option<(UVec2, UVec2)>,
target_rect: (UVec2, UVec2),
},
}Variants§
Trait Implementations§
Source§impl Clone for TextureAction
impl Clone for TextureAction
Source§fn clone(&self) -> TextureAction
fn clone(&self) -> TextureAction
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'de> Deserialize<'de> for TextureAction
impl<'de> Deserialize<'de> for TextureAction
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for TextureAction
impl RefUnwindSafe for TextureAction
impl Send for TextureAction
impl Sync for TextureAction
impl Unpin for TextureAction
impl UnwindSafe for TextureAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more