pub struct PathBuildExec {
pub input: PhysicalNodeId,
pub output: VarId,
pub node_vars: Vec<VarId>,
pub rel_vars: Vec<VarId>,
pub shortest_path_all: Option<bool>,
}Fields§
§input: PhysicalNodeId§output: VarId§node_vars: Vec<VarId>§rel_vars: Vec<VarId>§shortest_path_all: Option<bool>Trait Implementations§
Source§impl Clone for PathBuildExec
impl Clone for PathBuildExec
Source§fn clone(&self) -> PathBuildExec
fn clone(&self) -> PathBuildExec
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for PathBuildExec
impl RefUnwindSafe for PathBuildExec
impl Send for PathBuildExec
impl Sync for PathBuildExec
impl Unpin for PathBuildExec
impl UnsafeUnpin for PathBuildExec
impl UnwindSafe for PathBuildExec
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more