pub struct RelByIdSeekExec {
pub input: Option<PhysicalNodeId>,
pub src: VarId,
pub src_labels: Vec<Vec<String>>,
pub rel: VarId,
pub dst: VarId,
pub types: Vec<String>,
pub direction: Direction,
pub ids: ResolvedExpr,
pub in_list: bool,
}Expand description
Fields§
§input: Option<PhysicalNodeId>§src: VarId§src_labels: Vec<Vec<String>>§rel: VarId§dst: VarId§types: Vec<String>§direction: Direction§ids: ResolvedExpr§in_list: boolTrait Implementations§
Source§impl Clone for RelByIdSeekExec
impl Clone for RelByIdSeekExec
Auto Trait Implementations§
impl Freeze for RelByIdSeekExec
impl RefUnwindSafe for RelByIdSeekExec
impl Send for RelByIdSeekExec
impl Sync for RelByIdSeekExec
impl Unpin for RelByIdSeekExec
impl UnsafeUnpin for RelByIdSeekExec
impl UnwindSafe for RelByIdSeekExec
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more