pub struct NodeByIdSeekExec {
pub input: Option<PhysicalNodeId>,
pub var: VarId,
pub labels: Vec<Vec<String>>,
pub ids: ResolvedExpr,
pub in_list: bool,
}Expand description
Fields§
§input: Option<PhysicalNodeId>§var: VarId§labels: Vec<Vec<String>>§ids: ResolvedExpr§in_list: boolTrait Implementations§
Source§impl Clone for NodeByIdSeekExec
impl Clone for NodeByIdSeekExec
Auto Trait Implementations§
impl Freeze for NodeByIdSeekExec
impl RefUnwindSafe for NodeByIdSeekExec
impl Send for NodeByIdSeekExec
impl Sync for NodeByIdSeekExec
impl Unpin for NodeByIdSeekExec
impl UnsafeUnpin for NodeByIdSeekExec
impl UnwindSafe for NodeByIdSeekExec
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more