pub struct ResolvedPattern {
pub parts: Vec<ResolvedPatternPart>,
}Fields§
§parts: Vec<ResolvedPatternPart>Implementations§
Source§impl ResolvedPattern
impl ResolvedPattern
Sourcepub fn collect_vars(&self, out: &mut BTreeSet<VarId>)
pub fn collect_vars(&self, out: &mut BTreeSet<VarId>)
Every variable the pattern binds or names, and those its property maps read.
Trait Implementations§
Source§impl Clone for ResolvedPattern
impl Clone for ResolvedPattern
Auto Trait Implementations§
impl Freeze for ResolvedPattern
impl RefUnwindSafe for ResolvedPattern
impl Send for ResolvedPattern
impl Sync for ResolvedPattern
impl Unpin for ResolvedPattern
impl UnsafeUnpin for ResolvedPattern
impl UnwindSafe for ResolvedPattern
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more