Command

Enum Command 

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pub enum Command {
Show 22 variants Looper(LooperCommand, LooperTarget), Start, Stop, Pause, StartStop, PlayPause, Reset, SetTime(FrameTime), AddLooper, SelectLooperById(u32), SelectLooperByIndex(u8), SelectPreviousLooper, SelectNextLooper, PreviousPart, NextPart, GoToPart(Part), SetQuantizationMode(QuantizationMode), SaveSession(Arc<PathBuf>), LoadSession(Arc<PathBuf>), SetMetronomeLevel(u8), SetTempoBPM(f32), SetTimeSignature(u8, u8),
}

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Looper(LooperCommand, LooperTarget)

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Start

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Stop

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Pause

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StartStop

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PlayPause

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Reset

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SetTime(FrameTime)

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AddLooper

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SelectLooperById(u32)

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SelectLooperByIndex(u8)

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SelectPreviousLooper

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SelectNextLooper

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PreviousPart

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NextPart

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GoToPart(Part)

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SetQuantizationMode(QuantizationMode)

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SaveSession(Arc<PathBuf>)

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LoadSession(Arc<PathBuf>)

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SetMetronomeLevel(u8)

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SetTempoBPM(f32)

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SetTimeSignature(u8, u8)

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impl Command

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pub fn from_str( command: &str, args: &[&str], ) -> Result<Box<dyn Fn(CommandData) -> Command + Send>, String>

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impl Clone for Command

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fn clone(&self) -> Command

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Command

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Command

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fn eq(&self, other: &Command) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Command

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.