pub struct Structure {
pub vertical: u32,
pub horizontal: u32,
pub rows: u32,
pub cols: u32,
}Expand description
Visible structure of a masked area on a native frame: how many sampled points sit on an edge, across rows
(vertical) and across columns (horizontal), and on how many distinct sampled rows and columns such a point
lies. Sampling follows the bands’ texture test: every 2nd analysis row and column, the native pixel at
floor(x·factor), its red channel against the pixels round(factor) away, an edge where they differ by more
than 12. A point is sampled only where the analysis pixels on both sides of it are in the mask as well, so
structure next to the area does not count for it.
Fields§
§vertical: u32§horizontal: u32§rows: u32§cols: u32Trait Implementations§
impl Copy for Structure
impl Eq for Structure
impl StructuralPartialEq for Structure
Auto Trait Implementations§
impl Freeze for Structure
impl RefUnwindSafe for Structure
impl Send for Structure
impl Sync for Structure
impl Unpin for Structure
impl UnsafeUnpin for Structure
impl UnwindSafe for Structure
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> IntoEither for T
impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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