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SolveSession

Struct SolveSession 

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pub struct SolveSession { /* private fields */ }

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impl SolveSession

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pub fn new(config: SolveConfig) -> SolveSession

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pub fn width(&self) -> usize

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pub fn height(&self) -> usize

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pub fn analysis_size(&self) -> (usize, usize)

Analysis gray size (width, height).

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pub fn graph(&self) -> &PoseGraph

The pose graph: the host hydrates it before the first frame and relaxes it after the last.

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pub fn graph_mut(&mut self) -> &mut PoseGraph

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pub fn take_graph(&mut self) -> PoseGraph

Hands the pose graph over (to relax it once the frames are done), leaving an empty one.

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pub fn take_effects(&mut self) -> Vec<Effect>

The effects produced since the last call, in order.

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pub fn begin_frame( &mut self, index: u32, time: f64, scan: ScanFields, ) -> Result<Begin, SolveError>

Starts frame index at time with its scan record.

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pub fn frame_mut(&mut self) -> &mut [u8] ⓘ

The RGBA slot the frame Begin::NeedFrame asked for is written into (width × height × 4 bytes).

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pub fn run_frame( &mut self, gray: Option<Vec<u8>>, features: Option<Vec<Feature>>, labels: &[u8], ) -> Result<Poll, SolveError>

Solves the frame written into Self::frame_mut. gray is its analysis gray when the host computed one (else the session computes it); features its stored features, if any. labels is the atlas label plane (width × height).

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pub fn provide_keyframes( &mut self, rows: Vec<Option<Keyframe>>, labels: &[u8], ) -> Result<Poll, SolveError>

Hands in the rows Poll::NeedKeyframes named, in that order; None for a row the store did not have.

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pub fn drain_voting(&mut self) -> Vec<VotingRecord>

Finalises every frame still resident in the voting ring (the end of the pass).

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