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Client

Struct Client 

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pub struct Client {
    pub token: Option<String>,
    pub repo: Option<String>,
    /* private fields */
}

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§token: Option<String>§repo: Option<String>

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impl Client

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pub fn connect(path: &Path) -> Result<Self>

Connects to the daemon this machine trusts. There is no way to get a client without the check: a token goes nowhere unverified.

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pub fn connect_to(path: &Path, trust: &Trust) -> Result<Self>

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pub fn set_timeout(&mut self, timeout: Option<Duration>) -> Result<()>

How long a request may take to be sent and answered; None (the default) waits as long as the daemon does. Mind log’s wait_ms. Past it the call fails with timed_out and the connection is dropped: the request may have run.

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pub fn timeout(&self) -> Option<Duration>

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pub fn call(&mut self, method: &str, params: Value) -> Result<Value, CallError>

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pub fn call_as<T: DeserializeOwned>( &mut self, method: &str, params: Value, ) -> Result<T, CallError>

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