Struct lolapi::dto::ChampionStatic
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pub struct ChampionStatic { pub info: Option<Info>, pub enemytyps: Vec<String>, pub stats: Option<Stats>, pub name: String, pub title: String, pub image: Option<Image>, pub tags: Vec<String>, pub partype: String, pub skins: Vec<Skin>, pub passive: Option<Passive>, pub recommended: Vec<Recommended>, pub allytips: Vec<String>, pub key: String, pub lore: String, pub id: i32, pub blurb: String, pub spells: Vec<ChampionSpell>, }
Fields
info: Option<Info>
enemytyps: Vec<String>
stats: Option<Stats>
name: String
title: String
image: Option<Image>
partype: String
skins: Vec<Skin>
passive: Option<Passive>
recommended: Vec<Recommended>
allytips: Vec<String>
key: String
lore: String
id: i32
blurb: String
spells: Vec<ChampionSpell>
Trait Implementations
impl Clone for ChampionStatic
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fn clone(&self) -> ChampionStatic
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more