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AnsiStyle

Struct AnsiStyle 

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pub struct AnsiStyle {
    pub fg_color: Option<AnsiColor>,
    pub bg_color: Option<AnsiColor>,
    pub bold: bool,
    pub intense: bool,
    pub underline: bool,
    pub dimmed: bool,
    pub italic: bool,
    pub reset: bool,
    pub strikethrough: bool,
}
Expand description

The definition of the ANSI styles.

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§fg_color: Option<AnsiColor>

The foreground color.

§bg_color: Option<AnsiColor>

The background color.

§bold: bool

Get whether this is bold or not.

§intense: bool

Get whether this is intense or not.

On Unix-like systems, this will output the ANSI escape sequence that will print a high-intensity version of the color specified.

On Windows systems, this will output the ANSI escape sequence that will print a brighter version of the color specified.

§underline: bool

Get whether this is underlined or not.

§dimmed: bool

Get whether this is dimmed or not.

Note that the dimmed setting has no effect in a Windows console.

§italic: bool

Get whether this is italic or not.

Note that the italic setting has no effect in a Windows console.

§reset: bool

Get whether reset is enabled or not.

reset is enabled by default. When disabled and using ANSI escape sequences, a “reset” code will be emitted every time a ColorSpec’s settings are applied.

Note that the reset setting has no effect in a Windows console.

§strikethrough: bool

Get whether this is strikethrough or not.

Note that the strikethrough setting has no effect in a Windows console.

Implementations§

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impl AnsiStyle

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pub fn new(foreground: AnsiColor) -> AnsiStyle

Create a new ColorSpec with the foreground color specified.

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pub fn rgb(r: u8, g: u8, b: u8) -> AnsiStyle

Create a new ColorSpec with the foreground color specified.

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pub fn with_fg_color(self, color: AnsiColor) -> AnsiStyle

Create a new ColorSpec with the foreground color specified.

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pub fn with_bg_color(self, color: AnsiColor) -> AnsiStyle

Create a new ColorSpec with the background color specified.

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pub fn with_underline(self) -> AnsiStyle

Create a new AnsiStyle with underline enabled.

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pub fn with_bold(self) -> AnsiStyle

Create a new AnsiStyle with dimmed enabled.

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pub fn with_italic(self) -> AnsiStyle

Create a new AnsiStyle with dimmed enabled.

Trait Implementations§

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impl Clone for AnsiStyle

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fn clone(&self) -> AnsiStyle

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for AnsiStyle

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impl Debug for AnsiStyle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for AnsiStyle

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fn default() -> AnsiStyle

Returns the “default value” for a type. Read more
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impl Eq for AnsiStyle

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impl PartialEq for AnsiStyle

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fn eq(&self, other: &AnsiStyle) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for AnsiStyle

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.