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CheckpointManager

Struct CheckpointManager 

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pub struct CheckpointManager { /* private fields */ }
Expand description

Session-scoped checkpoint store.

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impl CheckpointManager

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pub fn save( &mut self, label: String, description: Option<String>, status: Status, ) -> &CheckpointEntry

Store a snapshot under label. If the label already exists, the new snapshot overwrites it (and moves to the front of the FIFO order — treat re-saving as a “touch”). Returns the entry’s position-from-newest, for observability.

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pub fn get(&self, label: &str) -> Result<&Status, BasicError>

Look up a snapshot’s Status without consuming it. Returns Err(BasicError::CheckpointNotFound) if the label is unknown (fail-loud per design).

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pub fn delete(&mut self, label: &str) -> bool

Remove a checkpoint by label. Returns true if it existed.

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pub fn list(&self) -> Vec<CheckpointMeta>

List all checkpoints, newest-first. Excludes the Status payload — callers only need the labels and metadata.

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pub fn len(&self) -> usize

Total entries currently held.

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pub fn is_empty(&self) -> bool

True when empty.

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pub fn clear(&mut self)

Drop every checkpoint. Used on file save/load — checkpoints are session state, not file state.

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impl Debug for CheckpointManager

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for CheckpointManager

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fn default() -> CheckpointManager

Returns the “default value” for a type. Read more

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