pub struct Change<T> {
pub action: ChangeAction,
pub current: Option<T>,
pub desired: Option<T>,
pub description: String,
}Expand description
Represents a pending change (for dry-run/diff mode).
Fields§
§action: ChangeActionThe action to be performed
current: Option<T>The current state (if exists)
desired: Option<T>The desired state (if applicable)
description: StringHuman-readable description of the change
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl<T> Freeze for Change<T>where
T: Freeze,
impl<T> RefUnwindSafe for Change<T>where
T: RefUnwindSafe,
impl<T> Send for Change<T>where
T: Send,
impl<T> Sync for Change<T>where
T: Sync,
impl<T> Unpin for Change<T>where
T: Unpin,
impl<T> UnwindSafe for Change<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more