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ToolRouter

Struct ToolRouter 

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#[non_exhaustive]
pub struct ToolRouter<S> { pub map: HashMap<Cow<'static, str>, ToolRoute<S>>, pub transparent_when_not_found: bool, /* private fields */ }

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§map: HashMap<Cow<'static, str>, ToolRoute<S>>§transparent_when_not_found: bool

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impl<S> ToolRouter<S>
where S: MaybeSend + 'static,

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pub fn new() -> ToolRouter<S>

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pub fn with_route<R, A>(self, route: R) -> ToolRouter<S>
where R: IntoToolRoute<S, A>,

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pub fn with_sync_tool<T>(self) -> ToolRouter<S>
where T: SyncTool<S> + 'static,

Add a tool that implements SyncTool

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pub fn with_async_tool<T>(self) -> ToolRouter<S>
where T: AsyncTool<S> + 'static,

Add a tool that implements AsyncTool

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pub fn add_route(&mut self, item: ToolRoute<S>)

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pub fn merge(&mut self, other: ToolRouter<S>)

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pub fn remove_route(&mut self, name: &str)

Remove a tool route from the router.

The disabled state is preserved: if the name was in the disabled set, it stays there so that a future add_route or merge with the same name will inherit the disabled state. To also clear the disabled marker, call enable_route afterwards.

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pub fn has_route(&self, name: &str) -> bool

Returns true if the tool is registered and not currently disabled.

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pub fn disable_route(&mut self, name: impl Into<Cow<'static, str>>) -> bool

Disable a tool by name. Hidden from list_all, get, rejected by call. Re-enable with enable_route.

Returns true if the name was newly added to the disabled set. The name is recorded even if no matching route exists yet, so routes added later will inherit the disabled state.

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pub fn enable_route(&mut self, name: &str) -> bool

Re-enable a previously disabled tool. Returns true if the name was in the disabled set.

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pub fn is_disabled(&self, name: &str) -> bool

Returns true if the tool exists in the router and is currently disabled. Returns false if the tool does not exist or if the name was pre-disabled without a matching route.

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pub fn with_disabled(self, name: impl Into<Cow<'static, str>>) -> ToolRouter<S>

Builder-style variant of disable_route.

The name is recorded even if no matching route has been added yet, so it can be called before with_route in a builder chain.

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pub fn set_notifier(&mut self, f: impl Fn() + Send + Sync + 'static)

Install a callback invoked when the visible tool list changes.

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pub fn clear_notifier(&mut self)

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pub fn bind_peer_notifier(&mut self, peer: &Peer<RoleServer>)

Install a notifier that sends notifications/tools/list_changed via the given peer.

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pub async fn call( &self, context: ToolCallContext<'_, S>, ) -> Result<CallToolResult, ErrorData>

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pub fn list_all(&self) -> Vec<Tool>

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pub fn get(&self, name: &str) -> Option<&Tool>

Get a tool definition by name.

Returns the tool if found and enabled, or None if the tool does not exist or is disabled.

Trait Implementations§

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impl<S> Add for ToolRouter<S>
where S: MaybeSend + 'static,

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type Output = ToolRouter<S>

The resulting type after applying the + operator.
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fn add(self, other: ToolRouter<S>) -> <ToolRouter<S> as Add>::Output

Performs the + operation. Read more
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impl<S> AddAssign for ToolRouter<S>
where S: MaybeSend + 'static,

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fn add_assign(&mut self, other: ToolRouter<S>)

Performs the += operation. Read more
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impl<S> Clone for ToolRouter<S>

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fn clone(&self) -> ToolRouter<S>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<S> Debug for ToolRouter<S>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<S> Default for ToolRouter<S>

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fn default() -> ToolRouter<S>

Returns the “default value” for a type. Read more
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impl<S> IntoIterator for ToolRouter<S>

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type Item = ToolRoute<S>

The type of the elements being iterated over.
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type IntoIter = IntoValues<Cow<'static, str>, ToolRoute<S>>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> <ToolRouter<S> as IntoIterator>::IntoIter

Creates an iterator from a value. Read more

Auto Trait Implementations§

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impl<S> !RefUnwindSafe for ToolRouter<S>

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impl<S> !UnwindSafe for ToolRouter<S>

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impl<S> Freeze for ToolRouter<S>

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impl<S> Send for ToolRouter<S>

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impl<S> Sync for ToolRouter<S>

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impl<S> Unpin for ToolRouter<S>

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impl<S> UnsafeUnpin for ToolRouter<S>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromRef<T> for T
where T: Clone,

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fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
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impl<A, B, T> HttpServerConnExec<A, B> for T
where B: Body,

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> PolicyExt for T
where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more