pub trait ApprovalPolicy: Send + Sync {
// Required method
fn evaluate<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
descriptor: &'life1 ToolDescriptor,
ctx: &'life2 ToolCtx,
call: &'life3 ToolCall,
) -> Pin<Box<dyn Future<Output = Result<ToolApprovalState, ToolError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait;
}Required Methods§
fn evaluate<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
descriptor: &'life1 ToolDescriptor,
ctx: &'life2 ToolCtx,
call: &'life3 ToolCall,
) -> Pin<Box<dyn Future<Output = Result<ToolApprovalState, ToolError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".