State

Struct State 

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pub struct State {
    pub icon_change: Option<ImageData>,
    pub game: String,
    pub category: String,
    pub offset: String,
    pub attempts: u32,
    pub timing_method: TimingMethod,
    pub segments: Vec<Segment>,
    pub comparison_names: Vec<String>,
    pub buttons: Buttons,
    pub metadata: RunMetadata,
}
Expand description

Represents the current state of the Run Editor in order to visualize it properly.

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§icon_change: Option<ImageData>

The game’s icon encoded as the raw file bytes. This value is only specified whenever the icon changes. The buffer itself may be empty. This indicates that there is no icon.

§game: String

The name of the game the Run is for.

§category: String

The name of the category the Run is for.

§offset: String

The timer offset specifies the time that the timer starts at when starting a new attempt.

§attempts: u32

The number of times this Run has been attempted by the runner. This is mostly just a visual number and has no effect on any history.

§timing_method: TimingMethod

The timing method that is currently selected to be visualized and edited.

§segments: Vec<Segment>

The state of all the segments.

§comparison_names: Vec<String>

The names of all the custom comparisons that exist for this Run.

§buttons: Buttons

Describes which actions are currently available.

§metadata: RunMetadata

Additional metadata of this Run, like the platform and region of the game.

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impl State

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pub fn write_json<W>(&self, writer: W) -> Result<()>
where W: Write,

Encodes the state object’s information as JSON.

Trait Implementations§

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impl Debug for State

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for State

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for State

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl Freeze for State

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impl RefUnwindSafe for State

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impl Send for State

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impl Sync for State

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impl Unpin for State

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impl UnwindSafe for State

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Causes self to use its LowerExp implementation when Debug-formatted.
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Causes self to use its LowerHex implementation when Debug-formatted.
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Causes self to use its UpperExp implementation when Debug-formatted.
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Causes self to use its UpperHex implementation when Debug-formatted.
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