pub struct Live2dMotions {
pub tap: Vec<Live2dTapMotion>,
}Fields§
§tap: Vec<Live2dTapMotion>Trait Implementations§
Source§impl Debug for Live2dMotions
impl Debug for Live2dMotions
Source§impl Default for Live2dMotions
impl Default for Live2dMotions
Source§fn default() -> Live2dMotions
fn default() -> Live2dMotions
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for Live2dMotions
impl<'de> Deserialize<'de> for Live2dMotions
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Live2dMotions
impl RefUnwindSafe for Live2dMotions
impl Send for Live2dMotions
impl Sync for Live2dMotions
impl Unpin for Live2dMotions
impl UnwindSafe for Live2dMotions
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more