pub struct ActorSocketInvocation {
pub request_id: String,
pub actor: ActorKey,
pub event: ActorSocketEvent,
pub connections: Vec<ActorSocketConnection>,
}Fields§
§request_id: String§actor: ActorKey§event: ActorSocketEvent§connections: Vec<ActorSocketConnection>Trait Implementations§
Source§impl Debug for ActorSocketInvocation
impl Debug for ActorSocketInvocation
Auto Trait Implementations§
impl Freeze for ActorSocketInvocation
impl RefUnwindSafe for ActorSocketInvocation
impl Send for ActorSocketInvocation
impl Sync for ActorSocketInvocation
impl Unpin for ActorSocketInvocation
impl UnsafeUnpin for ActorSocketInvocation
impl UnwindSafe for ActorSocketInvocation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> FutureExt for T
impl<T> FutureExt for T
Source§fn with_context(self, otel_cx: Context) -> WithContext<Self> ⓘ
fn with_context(self, otel_cx: Context) -> WithContext<Self> ⓘ
Source§fn with_current_context(self) -> WithContext<Self> ⓘ
fn with_current_context(self) -> WithContext<Self> ⓘ
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
Source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T in a tonic::Request