pub struct WorldPosition(pub DVec2);Tuple Fields§
§0: DVec2Methods from Deref<Target = DVec2>§
pub const ZERO: DVec2
pub const ONE: DVec2
pub const NEG_ONE: DVec2
pub const MIN: DVec2
pub const MAX: DVec2
pub const NAN: DVec2
pub const INFINITY: DVec2
pub const NEG_INFINITY: DVec2
pub const X: DVec2
pub const Y: DVec2
pub const NEG_X: DVec2
pub const NEG_Y: DVec2
pub const AXES: [DVec2; 2]
Sourcepub fn as_i16vec2(&self) -> I16Vec2
pub fn as_i16vec2(&self) -> I16Vec2
Casts all elements of self to i16.
Sourcepub fn as_u16vec2(&self) -> U16Vec2
pub fn as_u16vec2(&self) -> U16Vec2
Casts all elements of self to u16.
Sourcepub fn as_i64vec2(&self) -> I64Vec2
pub fn as_i64vec2(&self) -> I64Vec2
Casts all elements of self to i64.
Sourcepub fn as_u64vec2(&self) -> U64Vec2
pub fn as_u64vec2(&self) -> U64Vec2
Casts all elements of self to u64.
Trait Implementations§
Source§impl Clone for WorldPosition
impl Clone for WorldPosition
Source§fn clone(&self) -> WorldPosition
fn clone(&self) -> WorldPosition
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for WorldPosition
impl Component for WorldPosition
Source§type Storage = TableStorage
type Storage = TableStorage
A marker type indicating the storage type used for this component.
This must be either
TableStorage or SparseStorage.Source§impl Debug for WorldPosition
impl Debug for WorldPosition
Source§impl Default for WorldPosition
impl Default for WorldPosition
Source§fn default() -> WorldPosition
fn default() -> WorldPosition
Returns the “default value” for a type. Read more
Source§impl Deref for WorldPosition
impl Deref for WorldPosition
Source§impl DerefMut for WorldPosition
impl DerefMut for WorldPosition
Source§impl From<DVec2> for WorldPosition
impl From<DVec2> for WorldPosition
Source§impl FromReflect for WorldPosition
impl FromReflect for WorldPosition
Source§fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
Constructs a concrete instance of
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn Reflect>,
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect>, ) -> Result<Self, Box<dyn Reflect>>
Attempts to downcast the given value to
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl FromType<WorldPosition> for InspectorOptions
impl FromType<WorldPosition> for InspectorOptions
Source§impl GetTypeRegistration for WorldPosition
impl GetTypeRegistration for WorldPosition
Source§impl PartialEq for WorldPosition
impl PartialEq for WorldPosition
Source§impl Reflect for WorldPosition
impl Reflect for WorldPosition
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Returns the value as a
&mut dyn Any.Source§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Casts this type to a boxed reflected value.
Source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
Casts this type to a reflected value.
Source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Casts this type to a mutable reflected value.
Source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Clones the value as a
Reflect trait object. Read moreSource§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
Performs a type-checked assignment of a reflected value to this value. Read more
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Returns a zero-sized enumeration of “kinds” of type. Read more
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an immutable enumeration of “kinds” of type. Read more
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
Source§fn reflect_owned(self: Box<Self>) -> ReflectOwned
fn reflect_owned(self: Box<Self>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
Source§fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
Returns a “partial equality” comparison result. Read more
Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
Source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
Source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
Source§impl TupleStruct for WorldPosition
impl TupleStruct for WorldPosition
Source§fn field(&self, index: usize) -> Option<&dyn Reflect>
fn field(&self, index: usize) -> Option<&dyn Reflect>
Returns a reference to the value of the field with index
index as a
&dyn Reflect.Source§fn field_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
fn field_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
Returns a mutable reference to the value of the field with index
index
as a &mut dyn Reflect.Source§fn iter_fields(&self) -> TupleStructFieldIter<'_>
fn iter_fields(&self) -> TupleStructFieldIter<'_>
Returns an iterator over the values of the tuple struct’s fields.
Source§fn clone_dynamic(&self) -> DynamicTupleStruct
fn clone_dynamic(&self) -> DynamicTupleStruct
Clones the struct into a
DynamicTupleStruct.Source§impl TypePath for WorldPosition
impl TypePath for WorldPosition
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for WorldPosition
impl Typed for WorldPosition
impl Copy for WorldPosition
impl StructuralPartialEq for WorldPosition
Auto Trait Implementations§
impl Freeze for WorldPosition
impl RefUnwindSafe for WorldPosition
impl Send for WorldPosition
impl Sync for WorldPosition
impl Unpin for WorldPosition
impl UnwindSafe for WorldPosition
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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impl<T> DowncastSync for T
Source§impl<C> DynamicBundle for Cwhere
C: Component,
impl<C> DynamicBundle for Cwhere
C: Component,
fn get_components(self, func: &mut impl FnMut(StorageType, OwningPtr<'_>))
Source§impl<T> DynamicTypePath for Twhere
T: TypePath,
impl<T> DynamicTypePath for Twhere
T: TypePath,
Source§fn reflect_type_path(&self) -> &str
fn reflect_type_path(&self) -> &str
See
TypePath::type_path.Source§fn reflect_short_type_path(&self) -> &str
fn reflect_short_type_path(&self) -> &str
Source§fn reflect_type_ident(&self) -> Option<&str>
fn reflect_type_ident(&self) -> Option<&str>
See
TypePath::type_ident.Source§fn reflect_crate_name(&self) -> Option<&str>
fn reflect_crate_name(&self) -> Option<&str>
See
TypePath::crate_name.Source§fn reflect_module_path(&self) -> Option<&str>
fn reflect_module_path(&self) -> Option<&str>
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self using data from the given World.Source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self using data from the given World.Source§impl<T> GetPath for T
impl<T> GetPath for T
Source§fn reflect_path<'p>(
&self,
path: impl ReflectPath<'p>,
) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>
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Returns a reference to the value specified by
path. Read moreSource§fn reflect_path_mut<'p>(
&mut self,
path: impl ReflectPath<'p>,
) -> Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>
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&self,
path: impl ReflectPath<'p>,
) -> Result<&T, ReflectPathError<'p>>where
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&self,
path: impl ReflectPath<'p>,
) -> Result<&T, ReflectPathError<'p>>where
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&mut self,
path: impl ReflectPath<'p>,
) -> Result<&mut T, ReflectPathError<'p>>where
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&mut self,
path: impl ReflectPath<'p>,
) -> Result<&mut T, ReflectPathError<'p>>where
T: Reflect,
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path. Read more