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Transfer

Struct Transfer 

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pub struct Transfer { /* private fields */ }

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impl Transfer

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pub fn new(items: Vec<TransferItem>) -> Self

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pub fn id(self, id: impl Into<SharedString>) -> Self

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pub fn target_keys( self, keys: impl IntoIterator<Item = impl Into<SharedString>>, ) -> Self

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pub fn checked_source_keys( self, keys: impl IntoIterator<Item = impl Into<SharedString>>, ) -> Self

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pub fn checked_target_keys( self, keys: impl IntoIterator<Item = impl Into<SharedString>>, ) -> Self

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pub fn titles( self, source: impl Into<SharedString>, target: impl Into<SharedString>, ) -> Self

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pub fn filterable(self, filterable: bool) -> Self

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pub fn source_filter(self, query: impl Into<SharedString>) -> Self

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pub fn target_filter(self, query: impl Into<SharedString>) -> Self

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pub fn empty_text(self, text: impl Into<SharedString>) -> Self

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pub fn width(self, width: impl Into<Pixels>) -> Self

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pub fn width_lg(self) -> Self

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pub fn height(self, height: impl Into<Pixels>) -> Self

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pub fn on_change( self, f: impl Fn(Vec<SharedString>, &mut Window, &mut App) + 'static, ) -> Self

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pub fn set_target_keys( &mut self, keys: impl IntoIterator<Item = impl Into<SharedString>>, )

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pub fn filter_items(items: &[TransferItem], query: &str) -> Vec<SharedString>

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pub fn move_to_target( items: &[TransferItem], target_keys: &mut Vec<SharedString>, checked_source_keys: &mut Vec<SharedString>, ) -> Vec<SharedString>

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pub fn move_to_source( items: &[TransferItem], target_keys: &mut Vec<SharedString>, checked_target_keys: &mut Vec<SharedString>, ) -> Vec<SharedString>

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pub fn move_to_target_with_checked( items: &[TransferItem], target_keys: &mut Vec<SharedString>, checked_source_keys: &mut Vec<SharedString>, checked_target_keys: &mut Vec<SharedString>, ) -> Vec<SharedString>

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pub fn move_to_source_with_checked( items: &[TransferItem], target_keys: &mut Vec<SharedString>, checked_target_keys: &mut Vec<SharedString>, checked_source_keys: &mut Vec<SharedString>, ) -> Vec<SharedString>

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impl Render for Transfer

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fn render( &mut self, _window: &mut Window, cx: &mut Context<'_, Self>, ) -> impl IntoElement

Render this view into an element tree.

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