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Input

Struct Input 

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pub struct Input {
    pub min_rows: usize,
    /* private fields */
}

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§min_rows: usize

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impl Input

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pub fn new(value: impl Into<SharedString>, cx: &mut Context<'_, Self>) -> Self

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pub fn placeholder(self, p: impl Into<SharedString>) -> Self

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pub fn disabled(self, d: bool) -> Self

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pub fn clearable(self, c: bool) -> Self

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pub fn icon_prefix(self, icon: IconName) -> Self

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pub fn icon_suffix(self, icon: IconName) -> Self

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pub fn set_icon_suffix( &mut self, icon: Option<IconName>, cx: &mut Context<'_, Self>, )

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pub fn set_clearable(&mut self, clearable: bool, cx: &mut Context<'_, Self>)

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pub fn filter(self, f: impl Fn(&str) -> bool + 'static) -> Self

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pub fn max_length(self, max: usize) -> Self

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pub fn password(self) -> Self

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pub fn mask_char(self, c: char) -> Self

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pub fn min_rows(self, rows: usize) -> Self

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pub fn height(self, h: impl Into<Pixels>) -> Self

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pub fn width(self, w: impl Into<Pixels>) -> Self

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pub fn width_sm(self) -> Self

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pub fn set_width(&mut self, w: impl Into<Pixels>, cx: &mut Context<'_, Self>)

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pub fn set_width_sm(&mut self, cx: &mut Context<'_, Self>)

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pub fn text_align(self, align: TextAlign) -> Self

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pub fn on_enter( self, f: impl Fn(&mut Self, &str, &mut Window, &mut Context<'_, Self>) + 'static, ) -> Self

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pub fn set_on_enter( &mut self, f: impl Fn(&mut Self, &str, &mut Window, &mut Context<'_, Self>) + 'static, cx: &mut Context<'_, Self>, )

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pub fn on_change( self, f: impl Fn(&str, &mut Context<'_, Self>) + 'static, ) -> Self

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pub fn set_on_change( &mut self, f: impl Fn(&str, &mut Context<'_, Self>) + 'static, )

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pub fn clear_on_change(&mut self)

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pub fn set_placeholder( &mut self, p: impl Into<SharedString>, cx: &mut Context<'_, Self>, )

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pub fn set_disabled(&mut self, d: bool, cx: &mut Context<'_, Self>)

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pub fn set_value( &mut self, value: impl Into<SharedString>, cx: &mut Context<'_, Self>, )

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pub fn set_min_rows(&mut self, rows: usize, cx: &mut Context<'_, Self>)

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pub fn value(&self) -> SharedString

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pub fn selected_range(&self) -> Range<usize>

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pub fn insert_text(&mut self, text: &str, cx: &mut Context<'_, Self>)

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pub fn indent_selection(&mut self, indent: &str, cx: &mut Context<'_, Self>)

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pub fn outdent_selection(&mut self, indent: &str, cx: &mut Context<'_, Self>)

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pub fn register_key_bindings(cx: &mut App)

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pub fn clear(&mut self, cx: &mut Context<'_, Self>)

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pub fn prepend( self, render: impl Fn(&mut Window, &mut App) -> AnyElement + 'static, ) -> Self

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pub fn prepend_text(self, text: impl Into<SharedString>) -> Self

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pub fn prepend_icon(self, icon: IconName) -> Self

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pub fn append( self, render: impl Fn(&mut Window, &mut App) -> AnyElement + 'static, ) -> Self

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pub fn append_text(self, text: impl Into<SharedString>) -> Self

Trait Implementations§

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impl EntityInputHandler for Input

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fn text_for_range( &mut self, range_utf16: Range<usize>, _: &mut Option<Range<usize>>, _: &mut Window, _: &mut Context<'_, Self>, ) -> Option<String>

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fn selected_text_range( &mut self, _: bool, _: &mut Window, _: &mut Context<'_, Self>, ) -> Option<UTF16Selection>

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fn marked_text_range( &self, _: &mut Window, _: &mut Context<'_, Self>, ) -> Option<Range<usize>>

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fn unmark_text(&mut self, _: &mut Window, _: &mut Context<'_, Self>)

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fn replace_text_in_range( &mut self, range_utf16: Option<Range<usize>>, new_text: &str, _: &mut Window, cx: &mut Context<'_, Self>, )

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fn replace_and_mark_text_in_range( &mut self, range_utf16: Option<Range<usize>>, new_text: &str, new_selected: Option<Range<usize>>, _: &mut Window, cx: &mut Context<'_, Self>, )

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fn bounds_for_range( &mut self, range_utf16: Range<usize>, bounds: Bounds<Pixels>, window: &mut Window, _: &mut Context<'_, Self>, ) -> Option<Bounds<Pixels>>

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fn character_index_for_point( &mut self, pt: Point<Pixels>, window: &mut Window, _: &mut Context<'_, Self>, ) -> Option<usize>

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impl Focusable for Input

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fn focus_handle(&self, _cx: &App) -> FocusHandle

Returns the focus handle associated with this view.
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impl Render for Input

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fn render( &mut self, window: &mut Window, cx: &mut Context<'_, Self>, ) -> impl IntoElement

Render this view into an element tree.

Auto Trait Implementations§

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impl !RefUnwindSafe for Input

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impl !Send for Input

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impl !Sync for Input

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impl !UnwindSafe for Input

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impl Freeze for Input

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impl Unpin for Input

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impl UnsafeUnpin for Input

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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Dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

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type Output = T

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