#[repr(u32)]
pub enum DeviceState {
Show 13 variants Unknown, Unmanaged, Unavailable, Disconnected, Prepare, Config, NeedAuth, IpConfig, IpCheck, Secondaries, Activated, Deactivating, Failed,
}

Variants§

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Unknown

the device’s state is unknown

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Unmanaged

the device is recognized, but not managed by NetworkManager

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Unavailable

the device is managed by NetworkManager, but is not available for use. Reasons may include the wireless switched off, missing firmware, no ethernet carrier, missing supplicant or modem manager, etc.

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Disconnected

the device can be activated, but is currently idle and not connected to a network.

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Prepare

the device is preparing the connection to the network. This may include operations like changing the MAC address, setting physical link properties, and anything else required to connect to the requested network.

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Config

the device is connecting to the requested network. This may include operations like associating with the Wi-Fi AP, dialing the modem, connecting to the remote Bluetooth device, etc.

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NeedAuth

the device requires more information to continue connecting to the requested network. This includes secrets like WiFi passphrases, login passwords, PIN codes, etc.

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IpConfig

the device is requesting IPv4 and/or IPv6 addresses and routing information from the network.

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IpCheck

the device is checking whether further action is required for the requested network connection. This may include checking whether only local network access is available, whether a captive portal is blocking access to the Internet, etc.

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Secondaries

the device is waiting for a secondary connection (like a VPN) which must activated before the device can be activated

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Activated

the device has a network connection, either local or global.

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Deactivating

a disconnection from the current network connection was requested, and the device is cleaning up resources used for that connection. The network connection may still be valid.

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Failed

the device failed to connect to the requested network and is cleaning up the connection request

Trait Implementations§

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impl Clone for DeviceState

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fn clone(&self) -> DeviceState

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DeviceState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for DeviceState

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<u32> for DeviceState

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fn from(num: u32) -> Self

Converts to this type from the input type.
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impl PartialEq<DeviceState> for DeviceState

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fn eq(&self, other: &DeviceState) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for DeviceState

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for DeviceState

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impl Eq for DeviceState

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impl StructuralEq for DeviceState

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impl StructuralPartialEq for DeviceState

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,