pub struct PlaneState {
pub id: PlaneId,
pub crtc_id: CrtcId,
pub fb_id: FramebufferId,
pub possible_crtcs: u32,
pub gamma_size: u32,
}
Fields§
§id: PlaneId
§crtc_id: CrtcId
§fb_id: FramebufferId
§possible_crtcs: u32
§gamma_size: u32
Trait Implementations§
Auto Trait Implementations§
impl Freeze for PlaneState
impl RefUnwindSafe for PlaneState
impl Send for PlaneState
impl Sync for PlaneState
impl Unpin for PlaneState
impl UnwindSafe for PlaneState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more