pub struct NullBitmap { /* private fields */ }Expand description
Bit-packed null bitmap for efficient storage
Uses 64-bit words to store null flags, achieving 8x memory savings
compared to Vec
Implementations§
Source§impl NullBitmap
impl NullBitmap
Sourcepub fn with_capacity(capacity: usize) -> Self
pub fn with_capacity(capacity: usize) -> Self
Create a new null bitmap with specified capacity
Sourcepub fn from_raw(data: Vec<u64>, len: usize) -> Self
pub fn from_raw(data: Vec<u64>, len: usize) -> Self
Create a null bitmap from raw u64 word data and element length.
Sourcepub fn resize(&mut self, new_len: usize)
pub fn resize(&mut self, new_len: usize)
Set the length of the bitmap New elements are initialized to non-null (0)
Sourcepub fn is_null(&self, idx: usize) -> bool
pub fn is_null(&self, idx: usize) -> bool
Check if an element is null
Returns true if the element is null or out of bounds
Sourcepub unsafe fn is_null_unchecked(&self, idx: usize) -> bool
pub unsafe fn is_null_unchecked(&self, idx: usize) -> bool
Sourcepub fn set_null_range(&mut self, start: usize, end: usize)
pub fn set_null_range(&mut self, start: usize, end: usize)
Set a range of elements as null
All indices in [start, end) are marked as null.
§Panics
Panics if end > self.len or start > end.
Sourcepub fn null_count(&self) -> usize
pub fn null_count(&self) -> usize
Count the number of null elements
Sourcepub fn valid_count(&self) -> usize
pub fn valid_count(&self) -> usize
Count the number of valid (non-null) elements
Sourcepub fn is_all_null(&self) -> bool
pub fn is_all_null(&self) -> bool
Check if all elements are null
Sourcepub fn is_all_valid(&self) -> bool
pub fn is_all_valid(&self) -> bool
Check if all elements are valid
Sourcepub fn push(&mut self, is_null: bool)
pub fn push(&mut self, is_null: bool)
Append a null (true) or non-null (false) element to the end
Sourcepub fn null_indices(&self) -> impl Iterator<Item = usize> + '_
pub fn null_indices(&self) -> impl Iterator<Item = usize> + '_
Get an iterator over null indices
Sourcepub fn valid_indices(&self) -> impl Iterator<Item = usize> + '_
pub fn valid_indices(&self) -> impl Iterator<Item = usize> + '_
Get an iterator over valid (non-null) indices
Sourcepub fn memory_usage(&self) -> usize
pub fn memory_usage(&self) -> usize
Memory usage in bytes
Sourcepub fn bits_per_element(&self) -> f64
pub fn bits_per_element(&self) -> f64
Memory usage per element in bits
Trait Implementations§
Source§impl BitAnd for &NullBitmap
impl BitAnd for &NullBitmap
Source§impl BitOr for &NullBitmap
impl BitOr for &NullBitmap
Source§impl Clone for NullBitmap
impl Clone for NullBitmap
Source§impl Debug for NullBitmap
impl Debug for NullBitmap
Source§impl Default for NullBitmap
impl Default for NullBitmap
impl Eq for NullBitmap
Source§impl Not for &NullBitmap
impl Not for &NullBitmap
Source§impl PartialEq for NullBitmap
impl PartialEq for NullBitmap
impl StructuralPartialEq for NullBitmap
Auto Trait Implementations§
impl Freeze for NullBitmap
impl RefUnwindSafe for NullBitmap
impl Send for NullBitmap
impl Sync for NullBitmap
impl Unpin for NullBitmap
impl UnsafeUnpin for NullBitmap
impl UnwindSafe for NullBitmap
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