pub struct VideoPlayerHandleImpl<D>{ /* private fields */ }Expand description
Generic video player handle implementation. Platform implementations provide a dispatch callback.
Implementations§
Source§impl<D> VideoPlayerHandleImpl<D>
impl<D> VideoPlayerHandleImpl<D>
Trait Implementations§
Source§impl<D> VideoPlayerHandle for VideoPlayerHandleImpl<D>
impl<D> VideoPlayerHandle for VideoPlayerHandleImpl<D>
Source§fn dispatch(&self, command: VideoPlayerCommand) -> Result<(), PlatformError>
fn dispatch(&self, command: VideoPlayerCommand) -> Result<(), PlatformError>
Dispatch a control command to this player.
Auto Trait Implementations§
impl<D> Freeze for VideoPlayerHandleImpl<D>where
D: Freeze,
impl<D> RefUnwindSafe for VideoPlayerHandleImpl<D>where
D: RefUnwindSafe,
impl<D> Send for VideoPlayerHandleImpl<D>
impl<D> Sync for VideoPlayerHandleImpl<D>
impl<D> Unpin for VideoPlayerHandleImpl<D>where
D: Unpin,
impl<D> UnsafeUnpin for VideoPlayerHandleImpl<D>where
D: UnsafeUnpin,
impl<D> UnwindSafe for VideoPlayerHandleImpl<D>where
D: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more