pub struct Timeline {
pub time: f32,
pub playing: bool,
pub looping: bool,
pub speed: f32,
/* private fields */
}Expand description
Named animation clips, played by name.
Fields§
§time: f32§playing: bool§looping: bool§speed: f32Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Timeline
impl RefUnwindSafe for Timeline
impl Send for Timeline
impl Sync for Timeline
impl Unpin for Timeline
impl UnsafeUnpin for Timeline
impl UnwindSafe for Timeline
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more