pub struct ProjectStatus {
pub id: Option<String>,
pub created_at: Option<DateTime<Utc>>,
pub updated_at: Option<DateTime<Utc>>,
pub archived_at: Option<DateTime<Utc>>,
pub name: Option<String>,
pub color: Option<String>,
pub description: Option<String>,
pub position: Option<f64>,
pub type: Option<ProjectStatusType>,
pub indefinite: Option<bool>,
}Expand description
A custom project status within a workspace. Statuses are grouped by type (backlog, planned, started, paused, completed, canceled) and define the lifecycle stages a project can move through. Each workspace can customize the names and colors of its project statuses.
Fields§
§id: Option<String>The unique identifier of the entity.
created_at: Option<DateTime<Utc>>The time at which the entity was created.
updated_at: Option<DateTime<Utc>>The last time at which the entity was meaningfully updated. This is the same as the creation time if the entity hasn’t been updated after creation.
archived_at: Option<DateTime<Utc>>The time at which the entity was archived. Null if the entity has not been archived.
name: Option<String>The name of the status.
color: Option<String>The color of the status as a HEX string, used for display in the UI.
description: Option<String>Description of the status.
position: Option<f64>The position of the status within its type group in the workspace’s project flow. Used for ordering statuses of the same type.
type: Option<ProjectStatusType>The category type of the project status (e.g., backlog, planned, started, paused, completed, canceled). Determines the status’s behavior and position in the project lifecycle.
indefinite: Option<bool>Whether a project can remain in this status indefinitely. When false, projects in this status may trigger reminders or auto-archiving after a period of inactivity.
Trait Implementations§
Source§impl Clone for ProjectStatus
impl Clone for ProjectStatus
Source§fn clone(&self) -> ProjectStatus
fn clone(&self) -> ProjectStatus
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read more