pub struct Aabb3<S> { /* private fields */ }
Expand description
3D axis-aligned bounding box.
See also shape::Aabb
trait for primitive and shape types that can compute
a 3D AABB.
Min/max can be co-planar or co-linear:
let x = Aabb3::with_minmax (
[0.0, 0.0, 0.0].into(),
[0.0, 1.0, 1.0].into()
);
let y = Aabb3::with_minmax (
[0.0, 0.0, 0.0].into(),
[0.0, 1.0, 0.0].into()
);
But not identical:
ⓘ
let x = Aabb3::with_minmax (
[0.0, 0.0, 0.0].into(),
[0.0, 0.0, 0.0].into()
);
Implementations§
Source§impl<S> Aabb3<S>where
S: Ring,
impl<S> Aabb3<S>where
S: Ring,
Sourcepub fn with_minmax(min: Point3<S>, max: Point3<S>) -> Aabb3<S>where
S: Debug,
pub fn with_minmax(min: Point3<S>, max: Point3<S>) -> Aabb3<S>where
S: Debug,
Construct a new AABB with given min and max points.
Debug panic if points are not min/max:
ⓘ
let b = Aabb3::with_minmax ([1.0, 1.0, 1.0].into(), [0.0, 0.0, 0.0].into()); // panic!
Debug panic if points are identical:
ⓘ
let b = Aabb3::with_minmax ([0.0, 0.0, 0.0].into(), [0.0, 0.0, 0.0].into()); // panic!
Sourcepub fn from_points(a: Point3<S>, b: Point3<S>) -> Aabb3<S>where
S: Debug,
pub fn from_points(a: Point3<S>, b: Point3<S>) -> Aabb3<S>where
S: Debug,
Construct a new AABB using the two given points to determine min/max.
Panic if points are identical:
ⓘ
let b = Aabb3::from_points (
[0.0, 0.0, 0.0].into(),
[0.0, 0.0, 0.0].into()); // panic!
Sourcepub fn containing(points: &[Point3<S>]) -> Aabb3<S>where
S: Debug,
pub fn containing(points: &[Point3<S>]) -> Aabb3<S>where
S: Debug,
Sourcepub fn union(a: &Aabb3<S>, b: &Aabb3<S>) -> Aabb3<S>where
S: Debug,
pub fn union(a: &Aabb3<S>, b: &Aabb3<S>) -> Aabb3<S>where
S: Debug,
Create a new AABB that is the union of the two input AABBs
pub fn min(&self) -> &Point3<S>
pub fn max(&self) -> &Point3<S>
pub fn center(&self) -> Point3<S>where
S: Field,
pub fn dimensions(&self) -> Vec3<S>
Sourcepub fn width(&self) -> NonNegative<S>
pub fn width(&self) -> NonNegative<S>
X extent
Sourcepub fn depth(&self) -> NonNegative<S>
pub fn depth(&self) -> NonNegative<S>
Y extent
Sourcepub fn height(&self) -> NonNegative<S>
pub fn height(&self) -> NonNegative<S>
Z extent
pub fn contains(&self, point: &Point3<S>) -> bool
Sourcepub fn clamp(&self, point: &Point3<S>) -> Point3<S>
pub fn clamp(&self, point: &Point3<S>) -> Point3<S>
Clamp a given point to the AABB.
let b = Aabb3::with_minmax ([-1.0, -1.0, -1.0].into(), [1.0, 1.0, 1.0].into());
assert_eq!(b.clamp (&[-2.0, 0.0, 0.0].into()), [-1.0, 0.0, 0.0].into());
assert_eq!(b.clamp (&[ 2.0, 2.0, 0.0].into()), [ 1.0, 1.0, 0.0].into());
assert_eq!(b.clamp (&[-1.0, 2.0, 3.0].into()), [-1.0, 1.0, 1.0].into());
assert_eq!(b.clamp (&[-0.5, 0.5, 0.0].into()), [-0.5, 0.5, 0.0].into());
Sourcepub fn rand_point<R>(&self, rng: &mut R) -> Point3<S>where
S: SampleUniform,
R: Rng,
pub fn rand_point<R>(&self, rng: &mut R) -> Point3<S>where
S: SampleUniform,
R: Rng,
Generate a random point contained in the AABB
use rand_xorshift;
use rand::SeedableRng;
// random sequence will be the same each time this is run
let mut rng = rand_xorshift::XorShiftRng::seed_from_u64 (0);
let aabb = Aabb3::<f32>::with_minmax (
[-10.0, -10.0, -10.0].into(),
[ 10.0, 10.0, 10.0].into());
let point = aabb.rand_point (&mut rng);
assert!(aabb.contains (&point));
let point = aabb.rand_point (&mut rng);
assert!(aabb.contains (&point));
let point = aabb.rand_point (&mut rng);
assert!(aabb.contains (&point));
let point = aabb.rand_point (&mut rng);
assert!(aabb.contains (&point));
let point = aabb.rand_point (&mut rng);
assert!(aabb.contains (&point));
pub fn intersects(&self, other: &Aabb3<S>) -> bool
pub fn intersection(self, other: Aabb3<S>) -> Option<Aabb3<S>>where
S: Debug,
pub fn corner(&self, octant: Octant) -> Point3<S>
pub fn face(&self, direction: SignedAxis3) -> Aabb3<S>where
S: Debug,
pub fn extrude(&self, axis: SignedAxis3, amount: Positive<S>) -> Aabb3<S>
pub fn extend(&mut self, axis: SignedAxis3, amount: Positive<S>)
Trait Implementations§
Source§impl<'de, S> Deserialize<'de> for Aabb3<S>where
S: Deserialize<'de>,
impl<'de, S> Deserialize<'de> for Aabb3<S>where
S: Deserialize<'de>,
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<Aabb3<S>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<Aabb3<S>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<S> Serialize for Aabb3<S>where
S: Serialize,
impl<S> Serialize for Aabb3<S>where
S: Serialize,
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl<S> Copy for Aabb3<S>where
S: Copy,
impl<S> StructuralPartialEq for Aabb3<S>
Auto Trait Implementations§
impl<S> Freeze for Aabb3<S>where
S: Freeze,
impl<S> RefUnwindSafe for Aabb3<S>where
S: RefUnwindSafe,
impl<S> Send for Aabb3<S>where
S: Send,
impl<S> Sync for Aabb3<S>where
S: Sync,
impl<S> Unpin for Aabb3<S>where
S: Unpin,
impl<S> UnwindSafe for Aabb3<S>where
S: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<T> CheckedAs for T
Source§fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
Casts the value.
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Src: CheckedCast<Dst>,
impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
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fn checked_cast_from(src: Src) -> Option<Dst>
Casts the value.
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T: Clone,
impl<T> CloneToUninit for Twhere
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impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
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otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
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if into_left(&self)
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Converts self
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Source§fn lossless_try_into(self) -> Option<Dst>
fn lossless_try_into(self) -> Option<Dst>
Performs the conversion.
Source§impl<Src, Dst> LossyInto<Dst> for Srcwhere
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Casts the value.
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Casts the value.
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Casts the value.
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Casts the value.
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