pub struct Gravity {
pub acceleration: Vector3<f64>,
}
Expand description
A gravitational field.
This is intended to imitate a gravitational field such as that found on the surface of the earth where objects are small enough that their relative mass is negligable, resulting in a constant acceleration for all objects.
Fields§
§acceleration: Vector3<f64>
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Gravity
impl<'de> Deserialize<'de> for Gravity
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
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Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Gravity
Auto Trait Implementations§
impl Freeze for Gravity
impl RefUnwindSafe for Gravity
impl Send for Gravity
impl Sync for Gravity
impl Unpin for Gravity
impl UnwindSafe for Gravity
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