pub struct Aabb3<I> { /* private fields */ }
Expand description
3D axis-aligned bounding box
Implementations§
Source§impl<I> Aabb3<I>where
I: Integer,
impl<I> Aabb3<I>where
I: Integer,
Sourcepub fn with_minmax(min: Point3<I>, max: Point3<I>) -> Aabb3<I>where
I: Debug,
pub fn with_minmax(min: Point3<I>, max: Point3<I>) -> Aabb3<I>where
I: Debug,
Construct a new AABB with given min and max points.
Debug panic if points are not min/max:
ⓘ
let b = Aabb3::with_minmax ([1, 1, 1].into(), [0, 0, 0].into()); // panic!
Identical points are allowed:
let b = Aabb3::with_minmax ([0, 0, 0].into(), [0, 0, 0].into()); // ok
Sourcepub fn from_points(a: Point3<I>, b: Point3<I>) -> Aabb3<I>
pub fn from_points(a: Point3<I>, b: Point3<I>) -> Aabb3<I>
Construct a new AABB using the two given points to determine min/max.
Identical points are allowed:
let b = Aabb3::from_points ([0, 0, 0].into(), [0, 0, 0].into()); // ok
Sourcepub fn containing(points: &[Point3<I>]) -> Aabb3<I>where
I: Debug,
pub fn containing(points: &[Point3<I>]) -> Aabb3<I>where
I: Debug,
Construct the minimum AABB containing the given set of points.
Identical points are allowed:
let b = Aabb3::containing (&[[0, 0, 0].into(), [0, 0, 0].into()]); // ok!
A single point is allowed:
let b = Aabb3::containing (&[[0, 0, 0].into()]); // ok!
Debug panic if no points are given:
ⓘ
let b = Aabb3::<i32>::containing (&[]); // panic!
Sourcepub fn union(a: &Aabb3<I>, b: &Aabb3<I>) -> Aabb3<I>where
I: Debug,
pub fn union(a: &Aabb3<I>, b: &Aabb3<I>) -> Aabb3<I>where
I: Debug,
Create a new AABB that is the union of the two input AABBs
pub fn min(&self) -> &Point3<I>
pub fn max(&self) -> &Point3<I>
pub fn width(&self) -> I
pub fn height(&self) -> I
pub fn depth(&self) -> I
pub fn contains(&self, point: &Point3<I>) -> bool
Sourcepub fn clamp(&self, point: &Point3<I>) -> Point3<I>
pub fn clamp(&self, point: &Point3<I>) -> Point3<I>
Clamp a given point to the AABB.
let b = Aabb3::with_minmax ([-1, -1, -1].into(), [1, 1, 1].into());
assert_eq!(b.clamp (&[-2, 0, 0].into()), [-1, 0, 0].into());
assert_eq!(b.clamp (&[ 2, 2, 0].into()), [ 1, 1, 0].into());
assert_eq!(b.clamp (&[-1, 2, 3].into()), [-1, 1, 1].into());
assert_eq!(b.clamp (&[ 0, 0, 0].into()), [ 0, 0, 0].into());
Sourcepub fn rand_point<R>(&self, rng: &mut R) -> Point3<I>where
I: SampleUniform,
R: Rng,
pub fn rand_point<R>(&self, rng: &mut R) -> Point3<I>where
I: SampleUniform,
R: Rng,
Generate a random point contained in the AABB
use rand::SeedableRng;
// random sequence will be the same each time this is run
let mut rng = rand_xorshift::XorShiftRng::seed_from_u64 (0);
let aabb = Aabb3::<i32>::with_minmax (
[-10, -10, -10].into(),
[ 10, 10, 10].into());
let point = aabb.rand_point (&mut rng);
assert!(aabb.contains (&point));
let point = aabb.rand_point (&mut rng);
assert!(aabb.contains (&point));
let point = aabb.rand_point (&mut rng);
assert!(aabb.contains (&point));
let point = aabb.rand_point (&mut rng);
assert!(aabb.contains (&point));
let point = aabb.rand_point (&mut rng);
assert!(aabb.contains (&point));
pub fn intersects(&self, other: &Aabb3<I>) -> bool
Trait Implementations§
Source§impl<'de, I> Deserialize<'de> for Aabb3<I>where
I: Deserialize<'de>,
impl<'de, I> Deserialize<'de> for Aabb3<I>where
I: Deserialize<'de>,
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<Aabb3<I>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<Aabb3<I>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<I> Serialize for Aabb3<I>where
I: Serialize,
impl<I> Serialize for Aabb3<I>where
I: Serialize,
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl<I> StructuralPartialEq for Aabb3<I>
Auto Trait Implementations§
impl<I> Freeze for Aabb3<I>where
I: Freeze,
impl<I> RefUnwindSafe for Aabb3<I>where
I: RefUnwindSafe,
impl<I> Send for Aabb3<I>where
I: Send,
impl<I> Sync for Aabb3<I>where
I: Sync,
impl<I> Unpin for Aabb3<I>where
I: Unpin,
impl<I> UnwindSafe for Aabb3<I>where
I: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedAs for T
impl<T> CheckedAs for T
Source§fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
Casts the value.
Source§impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
Source§fn checked_cast_from(src: Src) -> Option<Dst>
fn checked_cast_from(src: Src) -> Option<Dst>
Casts the value.
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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into a Left
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if into_left
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Converts self
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Converts
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Source§fn lossless_try_into(self) -> Option<Dst>
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Performs the conversion.
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Performs the conversion.
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Casts the value.
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Casts the value.
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Casts the value.
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Casts the value.
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