pub struct TeamFilterBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> TeamFilterBuilder<S>
impl<S: State> TeamFilterBuilder<S>
Sourcepub fn build(self) -> TeamFilterwhere
S: IsComplete,
pub fn build(self) -> TeamFilterwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn and(self, value: Vec<TeamFilter>) -> TeamFilterBuilder<SetAnd<S>>where
S::And: IsUnset,
pub fn and(self, value: Vec<TeamFilter>) -> TeamFilterBuilder<SetAnd<S>>where
S::And: IsUnset,
Sourcepub fn maybe_and(
self,
value: Option<Vec<TeamFilter>>,
) -> TeamFilterBuilder<SetAnd<S>>where
S::And: IsUnset,
pub fn maybe_and(
self,
value: Option<Vec<TeamFilter>>,
) -> TeamFilterBuilder<SetAnd<S>>where
S::And: IsUnset,
Sourcepub fn or(self, value: Vec<TeamFilter>) -> TeamFilterBuilder<SetOr<S>>where
S::Or: IsUnset,
pub fn or(self, value: Vec<TeamFilter>) -> TeamFilterBuilder<SetOr<S>>where
S::Or: IsUnset,
Sourcepub fn maybe_or(
self,
value: Option<Vec<TeamFilter>>,
) -> TeamFilterBuilder<SetOr<S>>where
S::Or: IsUnset,
pub fn maybe_or(
self,
value: Option<Vec<TeamFilter>>,
) -> TeamFilterBuilder<SetOr<S>>where
S::Or: IsUnset,
Sourcepub fn id(self, value: IdComparator) -> TeamFilterBuilder<SetId<S>>where
S::Id: IsUnset,
pub fn id(self, value: IdComparator) -> TeamFilterBuilder<SetId<S>>where
S::Id: IsUnset,
Sourcepub fn maybe_id(
self,
value: Option<IdComparator>,
) -> TeamFilterBuilder<SetId<S>>where
S::Id: IsUnset,
pub fn maybe_id(
self,
value: Option<IdComparator>,
) -> TeamFilterBuilder<SetId<S>>where
S::Id: IsUnset,
Sourcepub fn key(self, value: StringComparator) -> TeamFilterBuilder<SetKey<S>>where
S::Key: IsUnset,
pub fn key(self, value: StringComparator) -> TeamFilterBuilder<SetKey<S>>where
S::Key: IsUnset,
Sourcepub fn maybe_key(
self,
value: Option<StringComparator>,
) -> TeamFilterBuilder<SetKey<S>>where
S::Key: IsUnset,
pub fn maybe_key(
self,
value: Option<StringComparator>,
) -> TeamFilterBuilder<SetKey<S>>where
S::Key: IsUnset,
Sourcepub fn name(self, value: StringComparator) -> TeamFilterBuilder<SetName<S>>where
S::Name: IsUnset,
pub fn name(self, value: StringComparator) -> TeamFilterBuilder<SetName<S>>where
S::Name: IsUnset,
Sourcepub fn maybe_name(
self,
value: Option<StringComparator>,
) -> TeamFilterBuilder<SetName<S>>where
S::Name: IsUnset,
pub fn maybe_name(
self,
value: Option<StringComparator>,
) -> TeamFilterBuilder<SetName<S>>where
S::Name: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for TeamFilterBuilder<S>
impl<S> RefUnwindSafe for TeamFilterBuilder<S>
impl<S> Send for TeamFilterBuilder<S>
impl<S> Sync for TeamFilterBuilder<S>
impl<S> Unpin for TeamFilterBuilder<S>
impl<S> UnsafeUnpin for TeamFilterBuilder<S>
impl<S> UnwindSafe for TeamFilterBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more