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LabelCreateInputBuilder

Struct LabelCreateInputBuilder 

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pub struct LabelCreateInputBuilder<S: State = Empty> { /* private fields */ }
Expand description

Use builder syntax to set the inputs and finish with build().

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impl<S: State> LabelCreateInputBuilder<S>

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pub fn build(self) -> LabelCreateInput
where S: IsComplete,

Finish building and return the requested object

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pub fn name( self, value: impl Into<String>, ) -> LabelCreateInputBuilder<SetName<S>>
where S::Name: IsUnset,

Required.

Label name (required).

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pub fn color( self, value: impl Into<String>, ) -> LabelCreateInputBuilder<SetColor<S>>
where S::Color: IsUnset,

Optional (Some / Option setters). Label color as a hex string like "#BB87FC". Server-assigned when omitted.

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pub fn maybe_color( self, value: Option<impl Into<String>>, ) -> LabelCreateInputBuilder<SetColor<S>>
where S::Color: IsUnset,

Optional (Some / Option setters). Label color as a hex string like "#BB87FC". Server-assigned when omitted.

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pub fn description( self, value: impl Into<String>, ) -> LabelCreateInputBuilder<SetDescription<S>>
where S::Description: IsUnset,

Optional (Some / Option setters). Optional description.

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pub fn maybe_description( self, value: Option<impl Into<String>>, ) -> LabelCreateInputBuilder<SetDescription<S>>
where S::Description: IsUnset,

Optional (Some / Option setters). Optional description.

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pub fn team_id( self, value: impl Into<TeamId>, ) -> LabelCreateInputBuilder<SetTeamId<S>>
where S::TeamId: IsUnset,

Optional (Some / Option setters). Owning team. None creates a workspace-level label.

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pub fn maybe_team_id( self, value: Option<impl Into<TeamId>>, ) -> LabelCreateInputBuilder<SetTeamId<S>>
where S::TeamId: IsUnset,

Optional (Some / Option setters). Owning team. None creates a workspace-level label.

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pub fn parent_id( self, value: impl Into<LabelId>, ) -> LabelCreateInputBuilder<SetParentId<S>>
where S::ParentId: IsUnset,

Optional (Some / Option setters). Parent group to nest the label under.

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pub fn maybe_parent_id( self, value: Option<impl Into<LabelId>>, ) -> LabelCreateInputBuilder<SetParentId<S>>
where S::ParentId: IsUnset,

Optional (Some / Option setters). Parent group to nest the label under.

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pub fn is_group(self, value: bool) -> LabelCreateInputBuilder<SetIsGroup<S>>
where S::IsGroup: IsUnset,

Optional (Some / Option setters). Whether the label is a group.

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pub fn maybe_is_group( self, value: Option<bool>, ) -> LabelCreateInputBuilder<SetIsGroup<S>>
where S::IsGroup: IsUnset,

Optional (Some / Option setters). Whether the label is a group.

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