Expand description
A rust crate to implement several line clipping algorithms. See the documentation for more information. The choice of algorithms is based on the following article which contains a good summary of the options:
Matthes D, Drakopoulos V. Line Clipping in 2D: Overview, Techniques and Algorithms. J Imaging. 2022 Oct 17;8(10):286. doi: 10.3390/jimaging8100286. PMID: 36286380; PMCID: PMC9605407.
Supports:
TODO
- Cyrus-Beck
- Liang-Barsky
- Nicholl-Lee-Nicholl
- More comprehensive testing
§Installation
cargo add line-clipping
§Usage
use line_clipping::cohen_sutherland::clip_line;
use line_clipping::{LineSegment, Point, Window};
let line = LineSegment::new(Point::new(-10.0, -10.0), Point::new(20.0, 20.0));
let window = Window::new(0.0, 10.0, 0.0, 10.0);
let clipped_line = clip_line(line, window);
§License
Copyright (c) Josh McKinney
This project is licensed under either of
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
at your option.
§Contribution
Contributions are welcome! Please open an issue or submit a pull request.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
Modules§
- cohen_
sutherland - Implements the Cohen-Sutherland line clipping algorithm.
Structs§
- Line
Segment - A line segment in 2D space.
- Point
- A point in 2D space.
- Window
- A rectangular region to clip lines against.