pub struct Renderer { /* private fields */ }
Implementations§
Source§impl Renderer
impl Renderer
pub fn new(gl: WebGl2RenderingContext) -> Self
pub fn render<T: Attribute>( &mut self, program: &mut impl ProgramLike<T, ()>, vertex_buffer: &impl BufferLike<T>, ) -> Result<()>
pub fn render_instanced<T: Attribute, I: Attribute>( &mut self, program: &mut impl ProgramLike<T, I>, vertex_buffer: &impl BufferLike<T>, instance_buffer: &impl BufferLike<I>, ) -> Result<()>
Auto Trait Implementations§
impl Freeze for Renderer
impl !RefUnwindSafe for Renderer
impl !Send for Renderer
impl !Sync for Renderer
impl Unpin for Renderer
impl !UnwindSafe for Renderer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more