pub struct ObjectCommand {
pub model_matrix: Matrix4<f32>,
pub mesh: MeshId,
}Fields§
§model_matrix: Matrix4<f32>§mesh: MeshIdAuto Trait Implementations§
impl Freeze for ObjectCommand
impl RefUnwindSafe for ObjectCommand
impl Send for ObjectCommand
impl Sync for ObjectCommand
impl Unpin for ObjectCommand
impl UnsafeUnpin for ObjectCommand
impl UnwindSafe for ObjectCommand
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impl<T> BorrowMut<T> for Twhere
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SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§unsafe fn to_subset_unchecked(&self) -> SS
unsafe fn to_subset_unchecked(&self) -> SS
Use with care! Same as
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fn from_subset(element: &SS) -> SP
The inclusion map: converts
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