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TestDataBuilder

Struct TestDataBuilder 

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pub struct TestDataBuilder;
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Test utilities for creating mock data and testing scenarios

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impl TestDataBuilder

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pub fn create_basic_game(home_team: &str, away_team: &str) -> GameData

Creates a basic game data for testing

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pub fn create_custom_game( _id: i32, home_team: &str, away_team: &str, result: &str, serie: &str, ) -> GameData

Creates a basic game data with custom fields for testing

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pub fn create_overtime_game(home_team: &str, away_team: &str) -> GameData

Creates a game with overtime

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pub fn create_shootout_game(home_team: &str, away_team: &str) -> GameData

Creates a game with shootout

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pub fn create_live_game( home_team: &str, away_team: &str, current_score: &str, ) -> GameData

Creates a live game

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pub fn create_placeholder_game( home_placeholder: &str, away_placeholder: &str, ) -> GameData

Creates a placeholder game (teams not yet determined, e.g. unresolved playoff matchups)

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pub fn create_goal_event( scorer_name: &str, minute: i32, home_score: i32, away_score: i32, is_home_team: bool, ) -> GoalEventData

Creates a goal event for testing

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pub fn create_powerplay_goal( scorer_name: &str, minute: i32, home_score: i32, away_score: i32, is_home_team: bool, ) -> GoalEventData

Creates a power play goal event

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pub fn create_winning_goal( scorer_name: &str, minute: i32, home_score: i32, away_score: i32, is_home_team: bool, ) -> GoalEventData

Creates a winning goal event

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pub fn create_multiple_games(count: usize) -> Vec<GameData>

Creates multiple games for pagination testing

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pub fn create_tournament_games() -> Vec<GameData>

Creates games with different tournament types

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