pub struct LinkPlugin;Expand description
Bevy plugin that sets up the systems for managing Link components.
This plugin configures system sets for:
- Receiving data into
Linkbuffers (LinkSet::Receive). - Applying link conditioning (
LinkSet::ApplyConditioner). - Sending data from
Linkbuffers (LinkSet::Send).
It also includes a system to apply the LinkConditioner if present on a Link.
Implementations§
Source§impl LinkPlugin
impl LinkPlugin
pub fn apply_link_conditioner(query: Query<'_, '_, &mut Link>)
Trait Implementations§
Source§impl Plugin for LinkPlugin
impl Plugin for LinkPlugin
Source§fn ready(&self, _app: &App) -> bool
fn ready(&self, _app: &App) -> bool
Has the plugin finished its setup? This can be useful for plugins that need something
asynchronous to happen before they can finish their setup, like the initialization of a renderer.
Once the plugin is ready,
finish should be called.Source§fn finish(&self, _app: &mut App)
fn finish(&self, _app: &mut App)
Finish adding this plugin to the
App, once all plugins registered are ready. This can
be useful for plugins that depends on another plugin asynchronous setup, like the renderer.Source§fn cleanup(&self, _app: &mut App)
fn cleanup(&self, _app: &mut App)
Runs after all plugins are built and finished, but before the app schedule is executed.
This can be useful if you have some resource that other plugins need during their build step,
but after build you want to remove it and send it to another thread.
Auto Trait Implementations§
impl Freeze for LinkPlugin
impl RefUnwindSafe for LinkPlugin
impl Send for LinkPlugin
impl Sync for LinkPlugin
impl Unpin for LinkPlugin
impl UnwindSafe for LinkPlugin
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