pub struct Start {
pub entity: Entity,
}Expand description
Trigger to start the server
Fields§
§entity: EntityTrait Implementations§
Source§impl EntityEvent for Start
impl EntityEvent for Start
Source§fn event_target(&self) -> Entity
fn event_target(&self) -> Entity
The
Entity “target” of this EntityEvent. When triggered, this will run observers that watch for this specific entity.Auto Trait Implementations§
impl Freeze for Start
impl RefUnwindSafe for Start
impl Send for Start
impl Sync for Start
impl Unpin for Start
impl UnsafeUnpin for Start
impl UnwindSafe for Start
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