pub struct InputTimeline(pub Timeline<InputTimelineConfig>);client only.Expand description
Timeline that is used to keep track of when the client should buffer inputs.
This timeline is synced with the server timeline, and is the main driving timeline:
any speed adjustments applied to this timeline will also be applied to the Time<Virtual> timeline.
(and will therefore affect how fast the FixedUpdate loop runs, and how ticks are incremented)
This timeline is updated in PostUpdate; it CANNOT be used to get accurate tick in PreUpdate or Update;
use LocalTimeline instead.
Tuple Fields§
§0: Timeline<InputTimelineConfig>Trait Implementations§
Source§impl Component for InputTimeline
impl Component for InputTimeline
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
Source§type Mutability = Mutable
type Mutability = Mutable
Component<Mutability = Mutable>,
while immutable components will instead have Component<Mutability = Immutable>. Read moreSource§fn register_required_components(
_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Source§fn relationship_accessor() -> Option<ComponentRelationshipAccessor<InputTimeline>>
fn relationship_accessor() -> Option<ComponentRelationshipAccessor<InputTimeline>>
ComponentRelationshipAccessor required for working with relationships in dynamic contexts. Read moreSource§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§impl Debug for InputTimeline
impl Debug for InputTimeline
Source§impl Default for InputTimeline
impl Default for InputTimeline
Source§fn default() -> InputTimeline
fn default() -> InputTimeline
Source§impl Deref for InputTimeline
impl Deref for InputTimeline
Source§impl DerefMut for InputTimeline
impl DerefMut for InputTimeline
Source§impl FromReflect for InputTimeline
impl FromReflect for InputTimeline
Source§fn from_reflect(
reflect: &(dyn PartialReflect + 'static),
) -> Option<InputTimeline>
fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<InputTimeline>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetTypeRegistration for InputTimeline
impl GetTypeRegistration for InputTimeline
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl PartialReflect for InputTimeline
impl PartialReflect for InputTimeline
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(
&mut self,
value: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<InputTimeline>) -> ReflectOwned
fn reflect_owned(self: Box<InputTimeline>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<InputTimeline>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<InputTimeline>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(self: Box<InputTimeline>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<InputTimeline>) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Source§fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
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&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
Self using reflection. Read moreSource§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
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fn to_dynamic(&self) -> Box<dyn PartialReflect>
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fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
PartialReflect, combines reflect_clone and
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fn reflect_hash(&self) -> Option<u64>
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for InputTimeline
impl Reflect for InputTimeline
Source§fn into_any(self: Box<InputTimeline>) -> Box<dyn Any>
fn into_any(self: Box<InputTimeline>) -> Box<dyn Any>
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<InputTimeline>) -> Box<dyn Reflect>
fn into_reflect(self: Box<InputTimeline>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl SyncedTimeline for InputTimeline
impl SyncedTimeline for InputTimeline
Source§fn sync_objective<T>(
&self,
remote: &T,
config: &<InputTimeline as NetworkTimeline>::Config,
ping_manager: &PingManager,
tick_duration: Duration,
) -> TickInstantwhere
T: SyncTargetTimeline,
fn sync_objective<T>(
&self,
remote: &T,
config: &<InputTimeline as NetworkTimeline>::Config,
ping_manager: &PingManager,
tick_duration: Duration,
) -> TickInstantwhere
T: SyncTargetTimeline,
We want the Predicted timeline to be:
- RTT/2 ahead of the server timeline, so that inputs sent from the server arrive on time
- On top of that, we will take a bit of margin based on the jitter
- we can reduce the ahead-delay by the input_delay
Because of the input-delay, the time we return might be in the past compared with the main timeline
Source§fn sync<T>(
&mut self,
main: &T,
config: &<InputTimeline as NetworkTimeline>::Config,
ping_manager: &PingManager,
tick_duration: Duration,
) -> Option<i32>where
T: SyncTargetTimeline,
fn sync<T>(
&mut self,
main: &T,
config: &<InputTimeline as NetworkTimeline>::Config,
ping_manager: &PingManager,
tick_duration: Duration,
) -> Option<i32>where
T: SyncTargetTimeline,
Adjust the current timeline to stay in sync with the RemoteTimeline.
Most of the times this will just be slight nudges to modify the speed of the SyncedTimeline.
If there’s a big discrepancy, we will snap the SyncedTimeline to the RemoteTimeline by sending a SyncEvent
Source§fn resync(&mut self, sync_objective: TickInstant) -> i32
fn resync(&mut self, sync_objective: TickInstant) -> i32
fn is_synced(&self) -> bool
Source§fn relative_speed(&self) -> f32
fn relative_speed(&self) -> f32
f32.
A value of 1.0 means the timeline is running at normal speed.
A value of 0.5 means the timeline is running at half speed,fn set_relative_speed(&mut self, ratio: f32)
Source§impl TupleStruct for InputTimeline
impl TupleStruct for InputTimeline
Source§fn field(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
index as a
&dyn Reflect.Source§fn field_mut(
&mut self,
index: usize,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, index: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>
index
as a &mut dyn Reflect.Source§fn iter_fields(&self) -> TupleStructFieldIter<'_>
fn iter_fields(&self) -> TupleStructFieldIter<'_>
Source§fn to_dynamic_tuple_struct(&self) -> DynamicTupleStruct
fn to_dynamic_tuple_struct(&self) -> DynamicTupleStruct
DynamicTupleStruct from this tuple struct.Source§fn get_represented_tuple_struct_info(&self) -> Option<&'static TupleStructInfo>
fn get_represented_tuple_struct_info(&self) -> Option<&'static TupleStructInfo>
None if TypeInfo is not available.Source§impl TypePath for InputTimeline
impl TypePath for InputTimeline
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Auto Trait Implementations§
impl Freeze for InputTimeline
impl RefUnwindSafe for InputTimeline
impl Send for InputTimeline
impl Sync for InputTimeline
impl Unpin for InputTimeline
impl UnsafeUnpin for InputTimeline
impl UnwindSafe for InputTimeline
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C: Component,
impl<C> Bundle for Cwhere
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components: &Components,
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Source§fn now(&self) -> TickInstant
fn now(&self) -> TickInstant
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