pub struct LightyVersionBuilder<'a> {
pub name: String,
pub server_url: String,
pub minecraft_version: Option<String>,
pub loader: Option<Loader>,
pub project_dirs: &'a Lazy<ProjectDirs>,
pub game_dirs: PathBuf,
pub java_dirs: PathBuf,
}Expand description
Builder pour LightyUpdater avec une sémantique claire
Fields§
§name: String§server_url: String§minecraft_version: Option<String>§loader: Option<Loader>§project_dirs: &'a Lazy<ProjectDirs>§game_dirs: PathBuf§java_dirs: PathBufImplementations§
Source§impl<'a> LightyVersionBuilder<'a>
impl<'a> LightyVersionBuilder<'a>
Trait Implementations§
Source§impl<'a> Clone for LightyVersionBuilder<'a>
impl<'a> Clone for LightyVersionBuilder<'a>
Source§fn clone(&self) -> LightyVersionBuilder<'a>
fn clone(&self) -> LightyVersionBuilder<'a>
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'a> Debug for LightyVersionBuilder<'a>
impl<'a> Debug for LightyVersionBuilder<'a>
Source§impl<'a, 'b> VersionInfo for &'b LightyVersionBuilder<'a>
impl<'a, 'b> VersionInfo for &'b LightyVersionBuilder<'a>
Source§type LoaderType = Loader
type LoaderType = Loader
Type du loader utilisé (Vanilla, Fabric, NeoForge, etc.)
Source§fn loader_version(&self) -> &str
fn loader_version(&self) -> &str
Version du loader (ou URL du serveur pour LightyVersion) Read more
Source§fn minecraft_version(&self) -> &str
fn minecraft_version(&self) -> &str
Version de Minecraft Read more
Source§fn game_dirs(&self) -> &Path
fn game_dirs(&self) -> &Path
Répertoire de jeu (contient les assets, libraries, versions, etc.)
Source§fn loader(&self) -> &Self::LoaderType
fn loader(&self) -> &Self::LoaderType
Retourne le loader utilisé
Source§fn game_dir_exists(&self) -> bool
fn game_dir_exists(&self) -> bool
Vérifie si le répertoire de jeu existe
Source§fn java_dir_exists(&self) -> bool
fn java_dir_exists(&self) -> bool
Vérifie si le répertoire Java existe
Source§fn full_identifier(&self) -> String
fn full_identifier(&self) -> String
Retourne un identifiant complet de la version Read more
Source§impl<'a> VersionInfo for LightyVersionBuilder<'a>
impl<'a> VersionInfo for LightyVersionBuilder<'a>
Source§type LoaderType = Loader
type LoaderType = Loader
Type du loader utilisé (Vanilla, Fabric, NeoForge, etc.)
Source§fn loader_version(&self) -> &str
fn loader_version(&self) -> &str
Version du loader (ou URL du serveur pour LightyVersion) Read more
Source§fn minecraft_version(&self) -> &str
fn minecraft_version(&self) -> &str
Version de Minecraft Read more
Source§fn game_dirs(&self) -> &Path
fn game_dirs(&self) -> &Path
Répertoire de jeu (contient les assets, libraries, versions, etc.)
Source§fn loader(&self) -> &Self::LoaderType
fn loader(&self) -> &Self::LoaderType
Retourne le loader utilisé
Source§fn game_dir_exists(&self) -> bool
fn game_dir_exists(&self) -> bool
Vérifie si le répertoire de jeu existe
Source§fn java_dir_exists(&self) -> bool
fn java_dir_exists(&self) -> bool
Vérifie si le répertoire Java existe
Source§fn full_identifier(&self) -> String
fn full_identifier(&self) -> String
Retourne un identifiant complet de la version Read more
Auto Trait Implementations§
impl<'a> Freeze for LightyVersionBuilder<'a>
impl<'a> RefUnwindSafe for LightyVersionBuilder<'a>
impl<'a> Send for LightyVersionBuilder<'a>
impl<'a> Sync for LightyVersionBuilder<'a>
impl<'a> Unpin for LightyVersionBuilder<'a>
impl<'a> UnwindSafe for LightyVersionBuilder<'a>
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)