pub struct WinExtremeGame {
pub opponent_rating: u32,
pub opponent: UserId,
pub game: Game,
}Fields§
§opponent_rating: u32§opponent: UserId§game: GameTrait Implementations§
Source§impl Clone for WinExtremeGame
impl Clone for WinExtremeGame
Source§fn clone(&self) -> WinExtremeGame
fn clone(&self) -> WinExtremeGame
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for WinExtremeGame
impl Debug for WinExtremeGame
Source§impl<'de> Deserialize<'de> for WinExtremeGame
impl<'de> Deserialize<'de> for WinExtremeGame
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for WinExtremeGame
impl RefUnwindSafe for WinExtremeGame
impl Send for WinExtremeGame
impl Sync for WinExtremeGame
impl Unpin for WinExtremeGame
impl UnwindSafe for WinExtremeGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more