pub struct BroadcastRoundGamePlayer {
pub name: Option<String>,
pub title: Option<Title>,
pub rating: Option<i32>,
pub fide_id: Option<i32>,
pub fed: Option<String>,
pub clock: Option<i32>,
}Fields§
§name: Option<String>§title: Option<Title>§rating: Option<i32>§fide_id: Option<i32>§fed: Option<String>§clock: Option<i32>Trait Implementations§
Source§impl Clone for BroadcastRoundGamePlayer
impl Clone for BroadcastRoundGamePlayer
Source§fn clone(&self) -> BroadcastRoundGamePlayer
fn clone(&self) -> BroadcastRoundGamePlayer
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for BroadcastRoundGamePlayer
impl Debug for BroadcastRoundGamePlayer
Source§impl<'de> Deserialize<'de> for BroadcastRoundGamePlayer
impl<'de> Deserialize<'de> for BroadcastRoundGamePlayer
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for BroadcastRoundGamePlayer
impl RefUnwindSafe for BroadcastRoundGamePlayer
impl Send for BroadcastRoundGamePlayer
impl Sync for BroadcastRoundGamePlayer
impl Unpin for BroadcastRoundGamePlayer
impl UnsafeUnpin for BroadcastRoundGamePlayer
impl UnwindSafe for BroadcastRoundGamePlayer
Blanket Implementations§
impl<B> BodyBounds for Bwhere
B: Serialize,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more