pub struct BroadcastGameEntry {
pub round: String,
pub id: String,
pub opponent: BroadcastPlayerWithFed,
pub color: PlayerColor,
pub points: Option<BroadcastPointStr>,
pub custom_points: Option<f64>,
pub rating_diff: Option<i32>,
pub fide_tc: FideTimeControl,
pub ongoing: Option<bool>,
}Fields§
§round: String§id: String§opponent: BroadcastPlayerWithFed§color: PlayerColor§points: Option<BroadcastPointStr>§custom_points: Option<f64>§rating_diff: Option<i32>§fide_tc: FideTimeControl§ongoing: Option<bool>Trait Implementations§
Source§impl Clone for BroadcastGameEntry
impl Clone for BroadcastGameEntry
Source§fn clone(&self) -> BroadcastGameEntry
fn clone(&self) -> BroadcastGameEntry
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for BroadcastGameEntry
impl Debug for BroadcastGameEntry
Source§impl<'de> Deserialize<'de> for BroadcastGameEntry
impl<'de> Deserialize<'de> for BroadcastGameEntry
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for BroadcastGameEntry
impl RefUnwindSafe for BroadcastGameEntry
impl Send for BroadcastGameEntry
impl Sync for BroadcastGameEntry
impl Unpin for BroadcastGameEntry
impl UnsafeUnpin for BroadcastGameEntry
impl UnwindSafe for BroadcastGameEntry
Blanket Implementations§
impl<B> BodyBounds for Bwhere
B: Serialize,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more